Cities: Skylines, a New Boring, Lifeless Take on the City Builder

Some time ago, I wrote about 2013’s SimCity, a disappointing entry in a beloved city-building franchise. 2015 saw the release of Paradox Interactive’s Cities: Skylines, a brand new city-builder from a much smaller studio. Much hyped and heavily anticipated, the game has been very well received by the gaming community. Many have praised it as “the SimCity we wanted” and “the game that shows AAA studios how it’s done.”

My opinion is more mixed. Though Skylines is an impressive technical achievement that gives players some nice tools to build creative cities with, its gameplay and depth of simulation are disappointingly shallow. It is passable as a city builder, but it is not a worthy followup to the challenging and interesting gameplay found in the older SimCity games. Continue reading “Cities: Skylines, a New Boring, Lifeless Take on the City Builder”