Transit Advocacy Is Not Urbanism

It’s not too often I attempt to write a justification for my existence, but here goes.

Few people in Austin are willing to talk about public transportation right now, which seems odd given the major developments in Connections 2025 (now branded “Cap Remap”) and Project Connect. This is a gap I’ve tried to fill with my new transit blog, the Austin Metro Journal.

Capital Metro’s board meetings draw a small cohort of regular critics, but they focus on individual service planning and customer service issues (“I don’t like the way y’all cut service to my neighborhood post office”) and thereby miss the bigger picture. I’d put Austin’s light rail boosters in the same camp. These folks have the best intentions, but they’re narrowly focused on building a specific transit technology.

On the flip side, you have Austin’s “urbanists” and policy wonks, comprised mostly of millennials and techies, who see public transit as a stepping-stone to a New Urbanist utopia complete with Vision Zero, universal cycle tracks, and—let’s be honest—Manhattan-like densities. Urbanists certainly value public transit, but it’s not their main focus. They care about transit insofar as it paves the way for their starry-eyed visions.

And then you have me, the guy who’s interested in critiquing Capital Metro and advocating for better service for Austin transit riders. Continue reading “Transit Advocacy Is Not Urbanism”

Gone: Clearing the Path for California’s Last Freeway

Westpark is a neighborhood like any other in Central Bakersfield. It’s filled with single-story ranch homes from the 50’s and 60’s; its streets are wide, clean, and lined with orderly parked cars; its lawns are neatly divided by fully matured palm trees.

But Westpark is a neighborhood under siege.

Over the past several years, city bulldozers sliced a wide, sterile arc directly through the heart of the neighborhood; they razed at least 300 homes and 120 businesses. And now, where the humble homesteads of hundreds of families and retirees once stood, there is nothing–just woodchips and orphaned cross-streets as far as the eye can see.

The city was clearing the way for a titanic construction project. It’s building a six-lane freeway, called the Centennial Corridor, that will someday wind its way through Westpark in a trench. But until the excavators get the go-ahead to carve out the highway’s sunken alignment, the land will sit barren, in a bizarre state of limbo.

On one foggy January morning, I took a childhood friend of mine to Westpark to document the neighborhood as it stands in 2018. Our plan was to meet up with a mutual friend of ours and take photos while getting some exercise. I told them we were exploring an “abandoned neighborhood,” but none of us was really prepared for the scene we came upon. Continue reading “Gone: Clearing the Path for California’s Last Freeway”

My VGA Passthrough Notes

Introduction: What is VGA passthrough?

Answer: Attaching a graphics card to a Windows virtual machine, on a Linux host, for near-native graphical performance. This is evolving technology.

This post reflects my experience running my VGA passthrough setup for several years. It is not intended as a complete step-by-step guide, but rather a collection of notes to supplement the existing literature (notably, Alex Williamson’s VFIO blog) given my specific configuration and objectives. In particular, I am interested in achieving a smooth gaming experience, maintaining access to the attached graphics card from the Linux host, and staying as close to a stock Fedora configuration as possible. Hopefully, my notes will be useful to someone.

Continue reading “My VGA Passthrough Notes”

New Year, New Network: Connections 2025 Looks Fresh, but Feels Oh-So-Familiar

After months of analysis paralysis, Connections 2025, Capital Metro’s shiny new transit system, is almost here. I witnessed the board of directors approve the first set of service changes back in November. The new local bus network is slated to roll out in June 2018.

In the spirit of other transit network redesigns, Connections 2025 will transform Austin’s bus network from a collection of downtown-oriented radials to an intuitive, connected grid with vastly expanded frequent service. Capital Metro will become much more useful for non-commute trips; journeys not involving downtown will be much more convenient to take, while weekend service will be largely on par with weekday service.

At least, that’s the pitch. And if you’re a transit rider or public transit advocate, that all sounds like pretty good stuff. Austin clearly needs a new bus network; Capital Metro’s decades-old system is inconvenient and frustrating to use.

But as excited as I am for the new network, it has some flaws that will probably leave it just short of achieving its full potential. I have two main quibbles with Connections 2025, and I think the root cause (as I wrote, awkwardly, last year) is Capital Metro’s consistent failure to engage with its riders and its constituents. Continue reading “New Year, New Network: Connections 2025 Looks Fresh, but Feels Oh-So-Familiar”

Weighing Desert: Justice for Kings, Justice for New Yorkers

One man is on trial for murder under the threat of the death penalty, and a jury must decide his fate; he lives. This is the basic outline of Aeschylus’s The Eumenides and Reginald Rose’s Twelve Angry Men, except one courtroom is in ancient Athens, while the other is in 1960s New York City. In The Eumenides, protagonist and Mycenaean prince Orestes is on trial for the killing of his mother, Clytemnestra, who herself murdered her husband Orestes’ father Agamemnon. The Greek gods Apollo and the Furies cannot agree on whether Orestes’ murder was just, so Athena conjures up a court of ten jurors she intends to become the model for justice in Athens. The jury is tied, but Athena has already cast her own vote in favor of Orestes, so he goes free. In Twelve Angry Men, a working-class boy is accused of murdering his own father. The prosecution’s case is strong; a mountain of evidence suggests the accused did the deed. But one juror believes there is room for reasonable doubt, and as he untangles the facts of the case and dismantles the prejudices of the others, he gradually convinces the entire jury to return the verdict “not guilty.” Continue reading “Weighing Desert: Justice for Kings, Justice for New Yorkers”

On Austin’s Conspicuous Lack of Quality Public Space

I’ve been a Longhorn for three years now, but in all that time, Austin’s never felt like a proper city to me. Not even when hanging out downtown, watching the boisterous nightlife unfold in the shadow of the Austonian and the Frost Bank Tower.

Undoubtedly, a major factor is the soulless character of Austin’s urban form, dominated by subdivisions, strip malls, and warehouses. I first recognized that in the dawn of my freshman year, when my mom and I glided swiftly under the tall, lonely streetlights of North Lamar in our move-in rental car. I’m reminded of it each time I venture outside the confines of the university to buy groceries at the super-sized H-E-B and toiletries at the Wal-Mart Supercenter.

But I think I’ve realized what makes Austin feel especially desolate: its strange lack of quality public space. In much of the city, you’d be hard-pressed to find nearby parks, plazas, government centers, and other places where citizens can gather to socialize, organize, or just enjoy the scenery. And where such places can be found, they are often in decrepit condition. Continue reading “On Austin’s Conspicuous Lack of Quality Public Space”

Downtown Bakersfield, an Urbanist Perspective

Of all places, is downtown Bakersfield in the midst of an urban renaissance?

Ten years ago, that claim would have been laughable. Bakersfield’s economic future was clearly to the far west, where affluent new strip malls, subdivisions, and high schools were sprawling incessantly in the direction of Interstate 5. Any neighborhoods east of State Route 99 had been left on the dusty shoulder of Edison Highway, while downtown itself was on life support in Memorial Hospital.

When I was a boy, my father used to drive me down to the Kern Island Canal on 21st Street, where we fed pieces of bread to the ducks. (I shudder now at the ecological devastation that probably caused.) It was an unremarkable dirt-lined ditch back then, a relic of the nineteenth century rush to harness the Kern River, surrounded by derelict low-rise factories and warehouses. As late as the 80s, there was also a large Southern Pacific railyard nearby that occupied several city blocks.

Then, in the twenty-first century, things began to change. Continue reading “Downtown Bakersfield, an Urbanist Perspective”

A Murky Future for Self-Driving Cars

Feet-first into fire! This short essay was written in response to the 2016 Report of the One Hundred Year Study on Artificial Intelligence (AI100) for CS 343H, Artificial Intelligence Honors.

Although I am ostensibly a student of computer science, I am also an urban studies minor, transportation geek, and public transit advocate. Thus, the One Hundred Year Study is of special interest to me, and its analysis of urban transportation doubly so. Continue reading “A Murky Future for Self-Driving Cars”

A Tour of Austin’s New MoPac Bike Bridge

A shiny new bicycle and pedestrian bridge opened across Barton Creek in June, right next to the MoPac expressway. I finally got a chance to check it out last Sunday morning.

Here’s a photo tour, starting from the north toward Zilker Park and moving south toward Sunset Valley. You can also check out my corresponding editorial on The Daily Texan.

Coming from Zilker Park, the cycling route is on a wide sidewalk (only Austin would call it a “multi-use trail”).

Continue reading “A Tour of Austin’s New MoPac Bike Bridge”

Placemaking in the World of Grand Theft Auto

Several weeks ago, I came across a lovely article on Kotaku about the opening act of Grand Theft Auto IV, in which immigrant protagonist Niko Bellic first arrives in a fictionalized United States and explores his newly adopted home of Liberty City.

As the author Kirk Hamilton explains, it’s a rather slow start for a GTA game. Niko undertakes some decidedly ordinary tasks — defending his cousin Roman from loan sharks, driving for his cab company, going out on a date — that ease us into the game’s driving and shooting mechanics. In the process, we are gradually introduced to Niko’s new social circle — a girlfriend, criminals to do business for, and Russian mobsters — and his surroundings, the run-down industrial neighborhood of “Hove Beach.”

While GTA IV was cautious and restrained, other Grand Theft Auto games thrust you immediately into the action. Just after the opening credits of Grand Theft Auto V, you were stealing a pair of supercars from a wealthy residence, racing through the streets of downtown Los Santos, and then escaping from the police. Similarly, 2004’s Grand Theft Auto: San Andreas inserted you right in the middle of a gang war, fleeing a drive-by shooting on a BMX bike and then smashing up a local crack den.

In GTA IV, we get a sense of how the Liberty City criminal world operates before we dive into the over-the-top car chases, assassinations, and SWAT shootouts — we see the loan sharks at Roman’s throat, the neighborhood crack dealers struggling for turf, and the shopkeepers being extorted for protection money. Taking things slow allows us to connect with Niko’s brave new world in a way that the chaotic exposition in San Andreas and GTA V does not, so suggests Hamilton in a brilliant summary of his GTA IV experience:

Each time I return to GTA IV, I want to leave Hove Beach less and less. I know I’ll never feel more immersed and attached than I do in those opening hours. Nowhere else in GTA IV feels as real or familiar to me as Hove Beach. Nowhere in GTA V does, either. For all of the newer game’s candy-coated indulgences and technical wizardry, it never matched its predecessor’s powerful sense of place.

I was struck by the idea that a video game like GTA IV could have a “sense of place” — what I would call a sense of a distinct culture and community within a specific moment, location, and universe. Urbanists, geographers, and sociologists alike speak of the greatest cities as having it. Architects strive for it. As Hamilton has already noted, one way GTA IV achieves a “sense of place” is through its meticulously crafted introduction. But how else does the game outshine GTA V, its universally acclaimed sequel? Continue reading “Placemaking in the World of Grand Theft Auto”